"The wickedest word game in the world."
$ 19.99
"One Up! is Scrabble on steroids, with a thieving twist."
– D.A., Salinas, California
Do you have an "agile, carnivorous attitude?"
One Up! is classic, real-world fun that's not only unfair, frustrating, and monstrously cutthroat, it's guaranteed to wreck any family holiday, game night, or an unloved in-law's ego.
Seriously, One Up! comes in a handy travel tin that's perfectly portable magic and makes a fantastic gift.
Don't stay (or leave) home without it.
Use coupon code "FREESHIPPING"
How to play.
One Up! takes a nimble mind, as everyone tries to be the first person to make a word from the tiles that are face-down in the center. Take turns flipping one tile over at a time: first an "A", then an "R" and then a "T". Shout it out, and don't be shy–"ART!"
Keep turning over tiles one at a time until another word of three or more letters can be made.
Where our hero, Johnny Mustard, takes you on a quick tour:
Stealing is the name of the game.
But wait a sec! The game has a cool, cutthroat twist: any player's words can be stolen by anyone else by simply adding a letter. If an "M" is turned over, and since you already have the word "ART", I can call out "MART" and take it from you. It's my word now, so pound sand. But anyone can snatch it back if an "S" is flipped over and they yell out "SMART." Damn!
All words are in play at all times. The player with the most words at the end wins.
What One Up! comes with:
• 101 custom-made solid wood letter tiles.
• The wild "uppity" tile that can be used as any letter.
• Concise and easy-to-read instruction sheet.
• Classy and perfectly-portable metal travel tin.
• One million words and worlds of fun in your pocket.
*Continental U.S. only.
Wicked, wicked fun for everybody
2 x One Up! Special is only $29.99.
What are you waiting for, Christmas?
One Up! is way faster and funner than Scrabble and Bananagrams; a real-world Wordle for the 21st Century!
Years ago when I was living in New York City I would invite friends over for a game of Scrabble. My one year old son Neuman would sit on my lap, start fidgeting, get bored and then try to eat the tiles before he would eventually fall asleep. I didn't realize it at the time, but wasn't that a perfect metaphor for the game we were playing?
Me: Neuman, don't touch Tripp's word.
Neuman: Mine!
Me: No, it's not yours, it's Tripp's.
Neuman: Want!
He was so insistent, it got me thinking – it's absolutely human nature to want to take what doesn't belong to you. The light bulb went off: what would happen if you could steal someone else's word, at any time? And why not get rid of the board and the complicated rules and speed this thing up a bit before we all nod off?
How about a quick, cutthroat game that was easy to learn but devilishly difficult to master? A fast-paced and ruthless contest that rewarded larceny and guts? Where all ages could compete on an even playing field, so-to-speak. Where abstract thinking and ruthlessness were king?
I created One Up! so my kids and I could play a game that we were all good at–me with my huge vocabulary, them with their quick thinking and knack for anagrams. I soon realized that the most beautiful thing about One Up! was that my kids didn't just want to win, they wanted to beat me to a pulp. And they each wanted to crush their siblings underfoot too, face-to-face, and show who was the smartest.
Believe me no prisoners were ever taken and many a Thanksgiving and Christmas were almost ruined in that wicked smart hilarious mano-a-mano mosh pit.
Seriously, what other game out there is so magnificently Darwinian and addictive?